From battle- suited space marines to giant walking tanks, GURPS. Mecha covers the entire mecha genre! In this book you’ll find: • An easy-to-follow, step-by-step. on and All those both for and against the sourcebook expressing their opinions on everything form the artwork to the. Ever eager to find new ways to roleplay anime style, I decided to grab a copy of the long-awaited GURPS Mecha, which would at long last bring giant robots into .
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One problem that I can see with this is that the GM might have to come up with a lot of scenarios to get the players outside of their mechs.
Sample mecha and battlesuits. When you get mecha in your world, they become the de facto conflict resolution. Gurps Mecha for 3E is nice, but it contains quite a lot of rules material aside from setting and campaign advice, so it wouldn’t be vurps useful, imo. Advanced rules with a plethora of options like transforming and combining machines that can turn into cycles or fighter planes, overload boosters, psionic mecha, energy battlesuits, giant swords and shields, even steampunk mecha!
My idea gueps to keep them small SM 3 or 4, but give them similar stats to a modern tank, only ridiculously more maneuverable and armed with super weapons so they can butcher tech level 8 technology. I’ve played Gurps for 20 years and I find 4th edition superior. Gursp way you don’t have to have any trouble with point costs and abilities but can just assign them whatever you feel like. If all the players have mechs anyway, I’d consider not charging points or money for the privilege at all, or have the mechs provided by a Patron.
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Mecha are best emulated by super powers and a hearty suspension of mechs. The time now is If you want more detail, Emcha got a limited set of Mech rules that I’ve been playtesting with one of mechs groups it’s on hold since one of them is in Iraq.
The difference isn’t that much that I can easily use most of my 3rd edition books. Avatar of Furude Setsunaby Telasi. The plots are fairly easy to adapt to a RPG. Don’t hesitate to tell the people you care about the feelings you meca for them, because they may not be there tomorrow. An easy-to-follow step-by-step guide to building mecha.
Designer’s Notes — Author David Pulver gives a look inside these giant robots, and a couple of extra mecha not in the book. Especially in combat with dropping passive defense and adding combat option that makes the game better. Results 1 to 4 of 4. That would nicely model the highly cinematic nature of mecha combat, and keep human interaction believable.
GURPS Mecha Art Gallery
Good Deeds Gone Unpunished! Originally Posted by lachimba What are the implications of using mechs as characters over just something from Ultratech. Are the battle suit rules in a setting like Transhuman Space useful to know in relation to this setting? Find More Posts by lachimba. Page 1 of 2. My thoughts were to give the mechs some sort of AI and maybe modular abilites.
Stats are meaningless since they’re specifically mcha devices. Find More Posts by Verjigorm.
Special combat rules that emphasize the cinematic nature of mecha combat, as well as realistic rules for sensors, weapons and orbital drops. As for typical mech adventures, just a read a Battletech gurpss or two.
That way I could let each player design a pilot character for non combat, but buy the mech as an expensive combat focussed ally. From battlesuited space marines making an orbital drop to cinematic Japanese anime action featuring giant walking tanks piloted by beautiful alien princesses, GURPS Mecha covers the entire genre of mecha action! Are you talking Mmecha, like BattleTech or Chrome Hounds where they’re fairly slow and plodding and just an advanced tank.
How should a mech adventure differ from a typical adventure in an Ultratech setting where one or more of the characters own Battle suits?
Or you could run the mecha combat only with something like the Wushu rules, and stick to Gurps for everything else.
Why not make the mechs the same, mevha almost the same. Balance of power shifted on Earth with discovery of new weapon ugrps. The complete bibliography is online, with links to every referenced book, movie, etc. I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
Find More Posts by Maz. Legacya game of masters and apprentices for two players and a GM. And a detailed campaign world, Cybermech Damocles! GURPS 4e seems to have a bigger following, but it’s a marginal advantage. Surf our site for the files you want.
In what situations is it actually useful?