Buy Encyclopaedia Arcane: Necromancy – Beyond the Grave by Matthew Sprange, Anne Stokes (ISBN: ) from Amazon’s Book Store. Everyday. Encyclopaedia Arcane: Necromancy is presented under the Open Game and D20 Licences. See page 62 for there is indeed life, of a sort, beyond the grave. Necromancy: Beyond the Grave is the second book in Mongoose Publishing’s Encyclopaedia Arcane series. Unlike the Slayer’s Guides, this particular line is.

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The inside front cover portrays a crypt with its doors half split from its hinges, and the back cover shows a lich penning a letter – a hard job with his eyes rolled up into his head like that. The book uses another method to expand on the options available to necromancers: Encgclopaedia books in the series. Although it would not be able to stand on its own ike the one from Demonology, this system of magic does supplement the Necromantic magic and gives this kind of wizard a specific unsavory feel that it was always supposed to have.

This is not a comment on the quality of the content, just the subject matter. All in all, there is plenty here to make necromancer characters more sinister – or to protect against their undead minions.

Necromancy: Beyond the Grave

Posted By Abstruse Thursday, 27th December, Not only is the bar raised on feat and skill requirements even to attempt the transformation, but the chances of even the most intelligent would-be lich surviving the transformation are rather low.

At best, this constitutes simple consequences such as causing unease in people or animals. Books by Matthew Sprange. Once again, a great product from Mongoose no I am not on their payroll, I just happened to have very similar taste to Mr. The book begins with an Overviewwhich introduces us to Necromancy, its paractitioners, the concepts of Negative Energy and a look at the ‘creatures of undeath’.


Encyclopaedia Arcane: Necromancy – Beyond the Grave

The necrophage can graft body parts from dead creatures onto himself or others. A section entitled Help for Games Masters attempts to highlight some of the pratfalls that a GM may stumble upon in this book. This section, above all others, is likely to be the most useful in the average game. Jorge Richard marked it as to-read Aug 30, Gleb marked it as to-read Nov 18, Will you step beyond the grave?

Encyclopaedia Arcane: Necromancy – Beyond the Grave : Matthew Sprange :

Beyond the Grave focuses on the necromancy school of magic, and necromwncy specifically, the arcane spellcasters who use it. This graft can often grant special abilities.

There follows 15 pages of new necromantic spells from the 0-level Animate Animal to the 9th level Raise Death Fleet, though most spells are fairly low-level and 8 pages of negative energy side effects such as Stench of Death and Eater of the Dead and new necromantic feats such arcne Animation By Touch and Empower Undead.

This death knight is more purely a creature of undeath, complete with an undead mount called a grave mount. Unlike the old death knight, there are no references to involvement with infernal lords.

No trivia or quizzes yet. Wexford, Ireland Posts beyod These are fairly imaginative, although there aren’t many there. For those willing to risk the wrath of a society opposed to the art, mastery of necromancy may bring the most potent of magical energies to command. It reintroduces the creepy “touch of darkness” type of effect that afflicts necromancers in other game material or literature.


Allows the character to rebuke and command undead as a cleric of half her character level. The magic items vary in power from the single-use bloodied onyxwhich grants undead creatures regeneration if tthe are animated using the onyx as a material component, to a major artifact called the black bannerwhich grants the user great power to animate and control undead.

The interior art is not as good – with the exception of one or encycloppaedia pieces, I was not overly impressed. Of course, spells that animate dead are not the only additions to the necromancer’s bag of tricks. Some necromantic feats are very powerful and relatively easy to acquire.


The front cover has a piece of colour artwork showing zombies and skeletons rising from their graves, summoned by a necromancer on a hill. Unlike Demonology, Necromancy suffers a little from too much rules-orientated information for my tastes. Whilst the rules included definitely make a necromancer a more attractive proposition for a PC if used in a campaign, nectomancy they also enable a necromancer to stand on an even par with a cleric who commands undead, Necromancy did not manage to take its prime aecane into another dimension figuratively speaking in the way Demonology did.